Garrett Lynch

production by Garrett Lynch
Ireland, 2011
time: 7' 28''


Walking, not Running, and Getting Nowhere is a series of mixed reality performances which took place as part of the artists Yoshikaze “Up-in-the-air” Second Life Residency in 2010 – 2011. The residency continued the artist's ongoing exploration of identity within Second Life however now connected that with its relation to or the representation of ‘real’ place. As such emphasis was for the duration of the residency focused particularly on the specifics of place and how it can inform/influence identity. How does place, our ‘real’ location and our ability to simultaneously represent ourselves within a ‘virtual’ world, define what becomes a new facet of our total identity? How can a singular dispersed identity (as opposed to a dualistic identity) enhance our cumulative experience of both ‘real’ and ‘virtual’ places? The performances explore an immersive experience for my avatar and myself as my avatar through a first-person point of view. In Walking, not Running, and Getting Nowhere (Exploration #1) my avatar is set to animate a walk on the spot in Second Life on top of a screen broadcasting a live video feed of a walk from ‘real’ life. Alongside is a heads-up display (HUD) showing my ‘real’ life position as the walk occurs. My ‘real’ life walk is source media/experience for my avatar, augmenting its Second Life experience and inverting what is often the purpose of virtual worlds, augmenting our ‘real’ life experience (e.g. through Second Life social networking etc.). The result is a mixed reality experience for my avatar walking in a visual space beyond its own yet with no control or actual locomotion, extended as a result of streaming lag, augmented in some ways yet futile in others.

Garrett Lynch is an artist, lecturer, curator and theorist.  His work addresses networks (in their most open sense) within artistic contexts; the spaces between artist, artworks and audience as a means, site and context for artistic initiation, creation and discourse.  Garrett’s practice spans online art, installation, performance and writing.


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